VRIA: A Web-based Framework for Creating Immersive Analytics Experiences
- Submitting institution
-
Bangor University / Prifysgol Bangor
- Unit of assessment
- 12 - Engineering
- Output identifier
- UoA12_44
- Type
- D - Journal article
- DOI
-
10.1109/TVCG.2020.2965109
- Title of journal
- IEEE Transactions on Visualization and Computer Graphics
- Article number
- -
- First page
- 1-1
- Volume
- 0
- Issue
- -
- ISSN
- 1077-2626
- Open access status
- Compliant
- Month of publication
- January
- Year of publication
- 2020
- URL
-
-
- Supplementary information
-
-
- Request cross-referral to
- -
- Output has been delayed by COVID-19
- No
- COVID-19 affected output statement
- -
- Forensic science
- No
- Criminology
- No
- Interdisciplinary
- No
- Number of additional authors
-
2
- Research group(s)
-
-
- Proposed double-weighted
- No
- Reserve for an output with double weighting
- No
- Additional information
- The world’s first development framework for creating immersive analytics in Web-based VR/MR, built natively upon the Immersive Web concept. Instrumental in setting-up a research collaboration, on situated analytics in MR, with the University of Maryland (Prof N. Elmqvist), under the NSF project Dataworld (#1908605), and studentships in Bangor’s UKRI AIMLAC CDT. Over 3000 downloads (as NPM package). An alternative to game engine-based systems from Harvard and Monash, VRIA employs state-of-the-art techniques, such as a declarative grammar, and a multi-proficiency workflow. Its open-standards outputs can be integrated natively to Web interfaces, offering superior integration capabilities
- Author contribution statement
- -
- Non-English
- No
- English abstract
- -