A technology-aided multi-modal training approach to assist abdominal palpation training and its assessment in medical education
- Submitting institution
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Royal College of Art(The)
- Unit of assessment
- 32 - Art and Design: History, Practice and Theory
- Output identifier
- Asadipour1
- Type
- D - Journal article
- DOI
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10.1016/j.ijhcs.2020.102394
- Title of journal
- International Journal of Human-Computer Studies
- Article number
- 102394
- First page
- 1
- Volume
- 137
- Issue
- -
- ISSN
- 1071-5819
- Open access status
- Compliant
- Month of publication
- -
- Year of publication
- 2020
- URL
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https://link.springer.com/article/10.1007/s00371-016-1275-3
- Supplementary information
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-
- Request cross-referral to
- -
- Output has been delayed by COVID-19
- No
- COVID-19 affected output statement
- -
- Forensic science
- No
- Criminology
- No
- Interdisciplinary
- No
- Number of additional authors
-
3
- Research group(s)
-
-
- Proposed double-weighted
- No
- Reserve for an output with double weighting
- No
- Additional information
- This peer-reviewed journal article presents an innovative interface to deliver augmented multimodal feedback (visual, auditory, haptics) to enhance learning core motor skills in abdominal palpation.
The research enables frequent rehearsals of core clinical examination skills for medical students based on interaction models captured from experts to achieve competency and shorten knowledge transfer time. Prior to this research, verbal and visual feedback were the only source of information provided during training and assessment of complex hands-on skills without any quantitative knowledge about type, location, duration, and magnitude of applied pressures.
A hybrid research methodology - qualitative and quantitative - was used in this project to elucidate user requirements, and to evaluate impact on learning. A series of User-Centric Design (UCD) techniques were employed as follows: exploration of the study requirements and prototyping of the preliminary interface (shadow observation, focus group discussions, design workshops, rapid prototyping), a ground truth modelling (pilot studies, with experts), and an evaluation study (experimental studies) with the help of medical experts and students.
The research will assist the future generation of medical professionals by providing a framework to minimise the variations in diagnostic and intervention techniques and to shorten clinical training time in an efficient way. This will have a direct impact on public health and wellbeing. In addition, the results of this study will be equally applicable to other domains where high-quality motor-control training is essential, such as manufacturing, (serious-) games, sports, and aviation.
Other dissemination: peer-reviewed paper at IEEE VS-Games, Sweden, 2015; peer-reviewed article in Visual Computer, 2016; runner-up, InnovateUK Virtual and Augmented Reality Innovation Contest, 2015; spinout company formed 2016.
- Author contribution statement
- -
- Non-English
- No
- English abstract
- -