Foveated Real-Time Ray Tracing for Head-Mounted Displays
- Submitting institution
-
Brunel University London
- Unit of assessment
- 11 - Computer Science and Informatics
- Output identifier
- 036-125577-6415
- Type
- D - Journal article
- DOI
-
10.1111/cgf.13026
- Title of journal
- Computer Graphics Forum
- Article number
- -
- First page
- 289
- Volume
- 35
- Issue
- 7
- ISSN
- 0167-7055
- Open access status
- Compliant
- Month of publication
- October
- Year of publication
- 2016
- URL
-
http://bura.brunel.ac.uk/handle/2438/13933
- Supplementary information
-
-
- Request cross-referral to
- -
- Output has been delayed by COVID-19
- No
- COVID-19 affected output statement
- -
- Forensic science
- No
- Criminology
- No
- Interdisciplinary
- No
- Number of additional authors
-
6
- Research group(s)
-
1 - Artificial Intelligence (AI)
- Citation count
- 16
- Proposed double-weighted
- No
- Reserve for an output with double weighting
- No
- Additional information
- Accepted for publication in Pacific Graphics 2016 with an acceptance rate of 20% only. A novel approach for foveated rendering using adaptive ray tracing and reprojection from previous frames is introduced in the paper. Apart from the high real-time performance, the perceived visual quality is further evaluated by a user study, which is very rare in the area of computer graphics. This has proved influential in the area of computer graphics and visual perception and has been cited by well cited papers (e.g. Koulieris, Aksit & Stengel (2019), Computer Graphics Forum (https://doi.org/10.1111/cgf.13654); Weier, et al. (2017), Computer Graphics Forum (https://doi.org/10.1111/cgf.13150).
- Author contribution statement
- -
- Non-English
- No
- English abstract
- -