Using the blended spaces framework to design heritage stories with schoolchildren.
- Submitting institution
-
Edinburgh Napier University
- Unit of assessment
- 11 - Computer Science and Informatics
- Output identifier
- 1111895
- Type
- D - Journal article
- DOI
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10.1016/j.ijcci.2016.02.001
- Title of journal
- International Journal of Child-Computer Interaction
- Article number
- -
- First page
- 7
- Volume
- 6
- Issue
- -
- ISSN
- 2212-8689
- Open access status
- Out of scope for open access requirements
- Month of publication
- December
- Year of publication
- 2015
- URL
-
-
- Supplementary information
-
-
- Request cross-referral to
- -
- Output has been delayed by COVID-19
- No
- COVID-19 affected output statement
- -
- Forensic science
- No
- Criminology
- No
- Interdisciplinary
- No
- Number of additional authors
-
1
- Research group(s)
-
-
- Citation count
- -
- Proposed double-weighted
- No
- Reserve for an output with double weighting
- No
- Additional information
- The design method in this paper applies Benyon’s Blended Theory Framework to develop digital tourism experiences through co-creation workshops. This methodology was subsequently expanded by O’Keefe through the US based startup Tour Blend LLC and has led to 3 US patents co-authored by O’Keefe for mobile enabled digital tourist experiences created through the blended framework. https://patents.justia.com/patent/10142795
https://patents.justia.com/patent/10136260
https://patents.justia.com/patent/20160255477
- Author contribution statement
- -
- Non-English
- No
- English abstract
- -