Fellow Creatures360° project
- Submitting institution
-
Middlesex University
- Unit of assessment
- 33 - Music, Drama, Dance, Performing Arts, Film and Screen Studies
- Output identifier
- 1541
- Type
- Q - Digital or visual media
- Publisher
- -
- Month
- December
- Year
- 2017
- URL
-
http://eprints.mdx.ac.uk/31334/
- Supplementary information
-
-
- Request cross-referral to
- -
- Output has been delayed by COVID-19
- No
- COVID-19 affected output statement
- -
- Forensic science
- No
- Criminology
- No
- Interdisciplinary
- No
- Number of additional authors
-
1
- Research group(s)
-
-
- Proposed double-weighted
- No
- Reserve for an output with double weighting
- No
- Additional information
- The Fellow Creature 360° VR is a project that includes three elements: A 360° virtual reality (VR) (Moar and Charlton 2017) version of a theatrical play Fellow Creature (Charlton 2009), an annotated 360° version of that video (Moar and Charlton 2020) and an accompanying published paper (Charlton and Moar 2018). Together, they investigate the initial question “What issues may arise from transforming an existing theatrical play into a 360° VR video?” and propose the implications for changing the relationship between audience, author, and the staging.
The annotated video introduces the rationale of the original 360° video and includes a subtitled commentary. Reflections highlight the key issues identified in the academic paper relating to the audience’s experience of 360° VR which serve as recommendations for future productions. The texts are straightforward with the aim being to communicate the core issues to a wider audience. The academic paper incorporates contextual justification of the approach taken, discusses items emerging from an analysis of the areas of theatre and Virtual Reality (VR) and presents implications for future work in this area.
Of particular relevance is the changing agency of the audience: It is solitary and has viewing choices that impact immersion. The sense of presence leads to an impotence and voyeuristic invisibility. 360 staging also has implications for mise en scène which needs to accommodate 360° viewing and also the relationship between the author, director, actors and the audience, in that the audience’s attention choices need to be accommodated.
The original 360° video is available online, as is the annotated version 360° video which was presented at the Middlesex University’s Faculty of Arts and Creative Industries Winter Research Conference Thursday, 10 December 2020. The academic paper was published in Journal of Performance Arts and Digital Media.
- Author contribution statement
- -
- Non-English
- No
- English abstract
- -