An Audio-Visual System for Object-Based Audio: From Recording to Listening
- Submitting institution
-
The University of Surrey
- Unit of assessment
- 12 - Engineering
- Output identifier
- 9005160_2
- Type
- D - Journal article
- DOI
-
10.1109/TMM.2018.2794780
- Title of journal
- IEEE Transactions on Multimedia
- Article number
- -
- First page
- 1919
- Volume
- 20
- Issue
- 8
- ISSN
- 1520-9210
- Open access status
- Compliant
- Month of publication
- -
- Year of publication
- 2018
- URL
-
-
- Supplementary information
-
-
- Request cross-referral to
- -
- Output has been delayed by COVID-19
- No
- COVID-19 affected output statement
- -
- Forensic science
- No
- Criminology
- No
- Interdisciplinary
- No
- Number of additional authors
-
-
- Research group(s)
-
-
- Proposed double-weighted
- No
- Reserve for an output with double weighting
- No
- Additional information
- Presenting the world's first end-to-end system for object-based audio, this established Surrey-led S3A programme grant(http://s3a-spatialaudio.org) as leading next-generation audio, emerging via Dolby in Hollywood, BT Sport/Sky in the UK and South Korea's Winter Olympics broadcast. Innovatively proposed critical 'objectification' step and evaluated audio-visual technologies' contribution to personalisable listening experiences. This system pioneered VR production at BBC, produced prize-winning content 'The Turning Forest' (http://www.bbc.co.uk/taster/projects/turning-forest), premièred at Tribeca Film Festival (2016), toured worldwide, won TVB Europe Award for Best Achievement in Sound (2016), distributed globally via Google Play/Occulus/other VR platforms (80k+ downloads), nominated for Best VR Experience at Google Play Awards (2017).
- Author contribution statement
- -
- Non-English
- No
- English abstract
- -