Learning to communicate computationally with Flip: a bi-modal programming language for game creation
- Submitting institution
-
University of Sussex
- Unit of assessment
- 11 - Computer Science and Informatics
- Output identifier
- 172510_50548
- Type
- D - Journal article
- DOI
-
10.1016/j.compedu.2014.08.014
- Title of journal
- Computers & Education
- Article number
- -
- First page
- 224
- Volume
- 80
- Issue
- -
- ISSN
- 0360-1315
- Open access status
- Out of scope for open access requirements
- Month of publication
- September
- Year of publication
- 2014
- URL
-
https://doi.org/10.1016/j.compedu.2014.08.014
- Supplementary information
-
-
- Request cross-referral to
- -
- Output has been delayed by COVID-19
- No
- COVID-19 affected output statement
- -
- Forensic science
- No
- Criminology
- No
- Interdisciplinary
- Yes
- Number of additional authors
-
1
- Research group(s)
-
-
- Citation count
- 42
- Proposed double-weighted
- No
- Reserve for an output with double weighting
- No
- Additional information
- "The paper was published in a top international journal, and has had a significant influence. It has influenced subsequent high-impact work including [1]. The paper received widespread press attention when published including in The Huffington Post [2], The Telegraph [3] and The Daily Mail [4]. It prompted extensive public discourse on social media sites, and led to an invite to speak at an international policy event (VHTO 2015, Dutch national expert organization on girls/women and STEM). Field-weighted citation impact 7.82 (Scopus) and in the top 10% most cited publications worldwide (SciVal).
[1] https://doi.org/10.1016/j.chb.2016.08.047
[2] https://www.huffingtonpost.co.uk/2014/11/28/girls-games-boys_n_6236472.html
[3] https://www.telegraph.co.uk/technology/video-games/video-game-news/11260699/Girls-better-than-boys-at-making-computer-games.html
[4] https://www.dailymail.co.uk/sciencetech/article-2857627"
- Author contribution statement
- -
- Non-English
- No
- English abstract
- -