Subjective evaluation of high-fidelity virtual environments for driving simulations
- Submitting institution
-
University of the West of England, Bristol
- Unit of assessment
- 11 - Computer Science and Informatics
- Output identifier
- 878443
- Type
- D - Journal article
- DOI
-
10.1109/THMS.2017.2762632
- Title of journal
- IEEE Transactions on Human-Machine Systems
- Article number
- -
- First page
- 30
- Volume
- 48
- Issue
- 1
- ISSN
- 2168-2305
- Open access status
- Compliant
- Month of publication
- November
- Year of publication
- 2017
- URL
-
http://dx.doi.org/10.1109/THMS.2017.2762632
- Supplementary information
-
-
- Request cross-referral to
- -
- Output has been delayed by COVID-19
- No
- COVID-19 affected output statement
- -
- Forensic science
- No
- Criminology
- No
- Interdisciplinary
- No
- Number of additional authors
-
4
- Research group(s)
-
-
- Citation count
- 3
- Proposed double-weighted
- No
- Reserve for an output with double weighting
- No
- Additional information
- This work was a collaboration with the Jaguar Land Rover engineering team to assess the visual quality required when making decisions based on driving simulators. A rigorous statistical analysis of participant results showed that the use of ray tracing is considered important for improved visual quality, and that this type of imaging techniques can likely be used instead of expensive physical prototypes to make visual quality based decisions.
- Author contribution statement
- -
- Non-English
- No
- English abstract
- -