Multi‐Modal Perception for Selective Rendering
- Submitting institution
-
Birmingham City University
- Unit of assessment
- 11 - Computer Science and Informatics
- Output identifier
- 11Z_OP_D0034
- Type
- D - Journal article
- DOI
-
10.1111/cgf.12793
- Title of journal
- Computer Graphics Forum
- Article number
- -
- First page
- 172
- Volume
- 36
- Issue
- 1
- ISSN
- 0167-7055
- Open access status
- Out of scope for open access requirements
- Month of publication
- -
- Year of publication
- 2017
- URL
-
https://www.onlinelibrary.wiley.com/doi/10.1111/cgf.12793
- Supplementary information
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-
- Request cross-referral to
- -
- Output has been delayed by COVID-19
- No
- COVID-19 affected output statement
- -
- Forensic science
- No
- Criminology
- No
- Interdisciplinary
- No
- Number of additional authors
-
-
- Research group(s)
-
-
- Citation count
- 2
- Proposed double-weighted
- No
- Reserve for an output with double weighting
- No
- Additional information
- Audio-visual sensory information is frequently employed in virtual environments for a variety of purposes. To test real-world experiences, simulation and games. The fidelity of the sensory delivery may dictate the confidence in the experience. However, prior to this publication the audio-visual perceptual influence and computational budget implications had never been evaluated. This work showed that the fidelity of sensory delivery can be taken advantage of in physically based simulations. This work was one of the major outputs of EPSRC grant EP/K014056/1. It has also furthered the field of physically based rendering research (doi: 10.1016/j.cag.2017.09.008 and doi: 10.1111/cgf.13150).
- Author contribution statement
- -
- Non-English
- No
- English abstract
- -