Gamer Nation: Video Games and American Culture
- Submitting institution
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The University of Kent
- Unit of assessment
- 28 - History
- Output identifier
- 17444
- Type
- A - Authored book
- DOI
-
-
- Publisher
- Johns Hopkins University Press
- ISBN
- 9781421428703
- Open access status
- -
- Month of publication
- July
- Year of publication
- 2019
- URL
-
-
- Supplementary information
-
-
- Request cross-referral to
- -
- Output has been delayed by COVID-19
- No
- COVID-19 affected output statement
- -
- Forensic science
- No
- Criminology
- No
- Interdisciplinary
- No
- Number of additional authors
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0
- Research group(s)
-
-
- Proposed double-weighted
- Yes
- Double-weighted statement
- This is a research monograph and a “longer-form output”, totaling 296 pages and about 80K words. It has been researched for about 10 years (2008-2018). The book represents one of the first monographs to explore the cultural history of video games and their content, and pioneers work in a new and emergent field (historical video game studies). As such, it required significant innovation and creative investigation. Research included developer interviews, work at the Autry Museum of the American West, and access to myriad game titles and reviews.
- Reserve for an output with double weighting
- No
- Additional information
- -
- Author contribution statement
- -
- Non-English
- No
- English abstract
- -