Enabling geometry-based 3-D tele-immersion with fast mesh compression and linear rateless coding
- Submitting institution
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Queen Mary University of London
- Unit of assessment
- 11 - Computer Science and Informatics
- Output identifier
- 403
- Type
- D - Journal article
- DOI
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10.1109/TMM.2014.2331919
- Title of journal
- IEEE Transactions on Multimedia
- Article number
- -
- First page
- 1809
- Volume
- 16
- Issue
- 7
- ISSN
- 1520-9210
- Open access status
- Out of scope for open access requirements
- Month of publication
- November
- Year of publication
- 2014
- URL
-
-
- Supplementary information
-
-
- Request cross-referral to
- -
- Output has been delayed by COVID-19
- No
- COVID-19 affected output statement
- -
- Forensic science
- No
- Criminology
- No
- Interdisciplinary
- No
- Number of additional authors
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4
- Research group(s)
-
-
- Citation count
- 16
- Proposed double-weighted
- No
- Reserve for an output with double weighting
- No
- Additional information
- Complementing the developments in video compression this output reports unique technology that was also contributed to MPEG standardization of 3D content compression for 3D Tele-immersion. This work was conducted within the €9M EU funded project Reverie coordinated by Izquierdo. It describes a novel fast coding method for 3D meshes addressing real-time transmission. It achieves encoding and decoding speed-up of up-to 10 times at the same compression and quality rates, when compared to the latest high-end MPEG-4 SC3DMC mesh encoders. The co-author is currently leading the corresponding standardization forum. A best paper award was also achieved on this technology https://ieee-cas.org/csvt-transactions-best-paper-award.
- Author contribution statement
- -
- Non-English
- No
- English abstract
- -