Reduced Mimicry to Virtual Reality Avatars in Autism Spectrum Disorder
- Submitting institution
-
Goldsmiths' College
- Unit of assessment
- 11 - Computer Science and Informatics
- Output identifier
- 2019
- Type
- D - Journal article
- DOI
-
10.1007/s10803-016-2930-2
- Title of journal
- Journal of Autism and Developmental Disorders
- Article number
- -
- First page
- 3788
- Volume
- 46
- Issue
- 12
- ISSN
- 0162-3257
- Open access status
- Compliant
- Month of publication
- December
- Year of publication
- 2016
- URL
-
http://research.gold.ac.uk/id/eprint/19001/
- Supplementary information
-
-
- Request cross-referral to
- -
- Output has been delayed by COVID-19
- No
- COVID-19 affected output statement
- -
- Forensic science
- No
- Criminology
- No
- Interdisciplinary
- No
- Number of additional authors
-
2
- Research group(s)
-
-
- Citation count
- 19
- Proposed double-weighted
- No
- Reserve for an output with double weighting
- No
- Additional information
- This paper used real-time interactive virtual characters to study how automatic imitation differs between ASD and NT (neurotypical). Xueni Pan implemented the scenario and also contributed in the design. It is one of the very first works using realistic looking virtual humans to study autism – which provides higher level of ecological validity than traditional methods.
- Author contribution statement
- -
- Non-English
- No
- English abstract
- -