Two Heads Are Better Than One : Principles for Collaborative Design Practice
- Submitting institution
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Heriot-Watt University
- Unit of assessment
- 32 - Art and Design: History, Practice and Theory
- Output identifier
- 30390799
- Type
- C - Chapter in book
- DOI
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10.1007/978-3-319-29155-0_2
- Book title
- Collaboration in Creative Design : Methods and Tools
- Publisher
- Springer
- ISBN
- 9783319291536
- Open access status
- -
- Month of publication
- May
- Year of publication
- 2016
- URL
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- Supplementary information
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- Request cross-referral to
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- Output has been delayed by COVID-19
- No
- COVID-19 affected output statement
- -
- Forensic science
- No
- Criminology
- No
- Interdisciplinary
- Yes
- Number of additional authors
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1
- Research group(s)
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-
- Proposed double-weighted
- No
- Reserve for an output with double weighting
- No
- Additional information
- This co-authored chapter appeared in an 18-chapter book published by an internationally recognised press (Springer). It was selected from proposals in response to a call. Each chapter submission was refereed by one of the book’s editors as well as another independent referee outwith the publication. This chapter resulted from close collaboration between the two authors, working on a €3.5m EU-funded project entitled ConCEPT, which developed an online platform to support professional product design teams. It has been cited in books and articles focussed on software development, including the Masters thesis, "The Value of Design Thinking in IT Consulting-and-Developing Practices", H Kraaijenbos, A van der Heide, (2019); the PhD dissertation, "Incorporating aspects of flow theory to design an achievement-oriented interface", Fredriksson, D. (2018); and, most recently, an article in Buildings: "Critical Review of Computational Creativity in Built Environment Design" by Gu, N.; Amini Behbahani, P. A . (2021, 11:29).
The chapter, drawing on the work of a number of key authors who’ve looked at the design process in detail, including Cross (1996) and Verganti (2006), sought to derive key principles that could be applied more widely to support collaborative teams beyond the confines of professional design, highlighting the use of increasingly ubiquitous technologies that enable collaboration. Its original contribution comes from the case studies presented and the principles derived from the examples.
The paper expands upon the U.K. Design Council’s double diamond model to help structure the argument that collaboration takes place in different phases and differently at each phase. Some of the thinking is influenced as well by "SecondSkin", a £30k AHRC-funded network (2013-2015) of which Malins was the principle investigator. This project also involved bringing together interdisciplinary groups to explore the principles outlined in the paper for designing wearable technologies applied to the needs of older people.
- Author contribution statement
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- Non-English
- No
- English abstract
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