Living in Digital Worlds : Designing the Digital Public Space
- Submitting institution
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The University of Lancaster
- Unit of assessment
- 32 - Art and Design: History, Practice and Theory
- Output identifier
- 237306329
- Type
- A - Authored book
- DOI
-
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- Publisher
- Routledge
- ISBN
- 9781472452832
- Open access status
- -
- Month of publication
- February
- Year of publication
- 2018
- URL
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- Supplementary information
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- Request cross-referral to
- -
- Output has been delayed by COVID-19
- No
- COVID-19 affected output statement
- -
- Forensic science
- No
- Criminology
- No
- Interdisciplinary
- Yes
- Number of additional authors
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1
- Research group(s)
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- Proposed double-weighted
- Yes
- Double-weighted statement
- This is a joint authored book, based on the £3m AHRC Creative Exchange (CX) project, researching design in the ‘digital public space’, that involved 92 projects being undertaken with 103 organisations (http://thecreativeexchange.org/) over 3 years. This was a 50/50 collaboration between the authors, a unique combination of disciplines studying the effects of living in digital worlds, drawing on individual expertise and CX project examples:
Naomi Jacobs, a Post Doctoral Researcher with a Biology background, led on the chapters that illustrate the development of man and the digital world, whilst I led on implications for design.
- Reserve for an output with double weighting
- No
- Additional information
- This jointly authored book, based on the £3m AHRC Creative Exchange (CX) project, (http://thecreativeexchange.org/) explores the digital and creative economy, investigating the challenges represented when anyone can access, explore and create content anywhere and at any time. The CX research focused from the start on the innovation potential of Digital Public Space (DPS), initially working with core partner the BBC at MediaCityUK to explore the Corporation’s original vision of open access to online national cultural archives. The work expanded to include companies such as BBC, British Library, Wellcome Trust, Wikipedia and Ofcom.
This book was a 50/50 collaboration between the authors, a unique combination of disciplines studying the effects of living in digital worlds, drawing on their expertise and an analysis of 94 CX project examples: Cooper took a design and synthesis lead whilst Jacobs took a perspective incorporating evolutionary biology, psychology and digital media theory, leading on the chapters that illustrate the early progression of human sociality and how that relates to our experience in the digital world.
Through these joint perspectives, the authors were able to radically broaden the concept of DPS to embrace value creation opportunities in a range of additional digital public spaces resulting from social, civic, health and co-working flows of data, whilst unpicking issues such as trust, privacy and ownership in the DPS. The book considers why digital technology is such an inextricable part of modern society and illustrates the multiple aspects of our lives that are being impacted upon, thus contributing to a profound debate about the future of DPS in the UK and the role of designers in its development.
Stemming from this work, Cooper was invited to join the management team for PETRAS IoT Research Hub, latterly the PETRAS National Centre of Excellence for IoT Systems Cybersecurity.
- Author contribution statement
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- Non-English
- No
- English abstract
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