SAT (Society for Arts and Technology) (www.sat.qc.ca), Montreal, Canada
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Murmuration is an interactive immersive ‘Fulldome’ production and consolidates Phillips’ research into interactive immersive experiences. It is the outcome of the EU funded European Mobile Dome Labs. This transdisciplinary research initiative interrogates the language of the new creative environment of the digital Fulldome, creating the possibility for a richer experience through audience participation: multi-user interactions, navigating through trans-scalar immersive data environments, harnessing the immersive both physical and synthetic spaces.
Research was undertaken to explore the potential of ‘Internet of Things’ devices and real-time audience interactions within large scale projected volumetric environments. The artistic and technical research used mixed methodologies and disseminated and tested through conferences, subsequent performance and incorporated into new Fulldome installations, providing new tools and methods for the international Full dome community.
The output was designed, developed, and produced by Phillips, through iterative designs, performances, and R&D workshops. Phillips was UK PI and, with 5 international PIs, responsible for designing the research programme, workshops, and managing research teams.
Murmuration represents a synthesis of research by an international interdisciplinary team, offering a useful model for the Fulldome form at a time of liberation from the dominance by STEM disciplines, through a new dramaturgy, enhanced audience participation through networked devices, and data-driven and 3D sonified environments. Murmuration was presented for public engagement at SAT, under their curatorial governance. It marked the culmination of an interdisciplinary collaboration between Canadian and European partners through eight international residencies, performances, and symposiums.
The significance of the research is evident through the role it played in securing investment for the new Devonport Market Hall Fulldome development in Plymouth and helping to secure further funding for the ERDF funded Impact Lab. Phillips’ research at the Immersive Vision Theatre has further supported 9 PGR students, 5 RA’s, 10 SME’s and established FullDome UK, an International Fulldome Biennale.