A hybrid approach for character modeling using geometric primitives and shape-from-shading algorithm
- Submitting institution
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Teesside University
- Unit of assessment
- 12 - Engineering
- Output identifier
- 4273190
- Type
- D - Journal article
- DOI
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10.1016/j.jcde.2015.10.002
- Title of journal
- Journal of Computational Design and Engineering
- Article number
- -
- First page
- 121
- Volume
- 3
- Issue
- 2
- ISSN
- 2288-4300
- Open access status
- Out of scope for open access requirements
- Month of publication
- -
- Year of publication
- 2015
- URL
-
-
- Supplementary information
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-
- Request cross-referral to
- -
- Output has been delayed by COVID-19
- No
- COVID-19 affected output statement
- -
- Forensic science
- No
- Criminology
- No
- Interdisciplinary
- No
- Number of additional authors
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2
- Research group(s)
-
-
- Proposed double-weighted
- No
- Reserve for an output with double weighting
- No
- Additional information
- The technique presented and research prototype developed in this paper has led to further research in character modelling techniques at the NCCA (National Centre for Computer Animation) at Bournemouth University. The prototype was extended to incorporate the new techniques developed with NCCA; this work was also presented at the Computer Graphics International conference at University of Calgary in 2019.
- Author contribution statement
- -
- Non-English
- No
- English abstract
- -