SliceNetVSwitch : definition, design and implementation of 5G multi-tenant network slicing in software data paths
- Submitting institution
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University of the West of Scotland
- Unit of assessment
- 11 - Computer Science and Informatics
- Output identifier
- 21434280
- Type
- D - Journal article
- DOI
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10.1109/TNSM.2020.3029653
- Title of journal
- IEEE Transactions on Network and Service Management
- Article number
- -
- First page
- 2212
- Volume
- 17
- Issue
- 4
- ISSN
- 1932-4537
- Open access status
- Compliant
- Month of publication
- October
- Year of publication
- 2020
- URL
-
-
- Supplementary information
-
-
- Request cross-referral to
- -
- Output has been delayed by COVID-19
- No
- COVID-19 affected output statement
- -
- Forensic science
- No
- Criminology
- No
- Interdisciplinary
- No
- Number of additional authors
-
2
- Research group(s)
-
-
- Citation count
- 1
- Proposed double-weighted
- No
- Reserve for an output with double weighting
- No
- Additional information
- Probably, the most seek, expected and controversial feature of 5G networks is network slicing: to allow multiple use cases to run simultaneously over the same physical infrastructure. This contribution is the empirical validation of the first prototype of a 5G network virtual switch that provides such capability. This gaming-changing technology enables a significant number of 5G use cases that are currently not possible, opening new markets. The prototype, led by UWS, have been publicly demonstrated in some of the main telecommunication operators in Europe with incredibly good feedback (Orange, Altice Lab, OTE – Contact SLICENET partners at https://slicenet.eu/partners/).
- Author contribution statement
- -
- Non-English
- No
- English abstract
- -